AI Insights · Timothy · October 2022
Top 5 Boxing Games in the UK: Q3 2022 Performance
Discover the performance of the top 5 boxing games in the UK for Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, boxing games on a unified platform in the United Kingdom showcased diverse performance trends. Here’s a closer look at the top 5 boxing games, based on data from Sensor Tower.
Punch Guys by Rollic Games, released in June 2022, had notable weekly downloads peaking at 27.8K in late July. However, downloads saw a decline towards the end of the quarter, dropping to around 8.4K in the final week of September. Weekly revenue for the game began to materialize in August, starting at $100 and peaking at $262 mid-month. Active users also showed an initial rise, peaking at 37.7K in late July, before gradually decreasing to 16.6K by the end of September.
Real Boxing 2 from Vivid Games S.A., maintained relatively stable weekly revenue, fluctuating around $2.1K to $2.7K throughout the quarter. Downloads varied, starting at 6.3K in early July and reaching a peak of 13K by the end of August. Active users followed a similar trend, peaking at 18.1K in late August before settling at 11.7K in the last week of September.
MMA Manager 2: Ultimate Fight by Prey Studios experienced its highest weekly revenue of $5.3K in the first week of August, with a consistent decline thereafter, ending at $1.5K in late September. Weekly downloads peaked at 19.6K in the first week of August but saw a steep decline to 1.8K by the end of the quarter. Active users mirrored this trend, peaking at 21.4K in early August and decreasing to 7.5K by the end of September.
EA SPORTS™ UFC® 2 from Electronic Arts showed fluctuating weekly revenue, with a peak at $1.5K in late July and a low of $506 in mid-September. Downloads varied, starting at 8.2K in late June, peaking at 9.5K in late July, and ending at 5.1K in the final week of September. Active users remained relatively stable, peaking at 33.9K in late July and maintaining around 31.7K by the end of the quarter.
Idle Workout Master: Boxbun by EZ Games had minimal revenue, with negligible peaks throughout the quarter. Downloads saw a downward trend from 6.2K in early July to approximately 3.1K by the end of September. Active users followed a similar pattern, starting at 9.1K in early July and decreasing to 4.6K in the last week of September.
For more detailed insights into the performance of these apps, visit Sensor Tower.